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Doom 2019 e1m1 secrets
Doom 2019 e1m1 secrets





doom 2019 e1m1 secrets

Being the first map in the game, it is small and straightforward, with a par time of 30 seconds. Easy to miss if you don't spray the wall with bullets as the devs seem to have intended.This level has a console version. If you want wall-humping go play wolfenstein 3D, this game is the very definition of secrets-within-secrets (one map famously has 100+ secrets within one secret)īulebule Yeah, that would be E1M2 there's a wall you gotta shoot that lead to the chainsaw secret. Of course, it doesn't happen very often, most of the time, for secret areas, you'll need to look for weirdly aligned textures and such. (accessible from the very first room across from where you start the level) A couple of steps inside the secret area and you can hear some elevator coming down, you can then run west inside the secret room and if you're quick you can enter a secret room leading to the soulsphere, this wall only comes down upon stepping on a specific step (but it can be repeated.) Do note, upon leaving the soulsphere secret room ANOTHER elevator comes down (you can see it) this lead to a switch that opens up the secret exit. In the room you are in there is a, non hidden, switch that opens up a wall leading to a secret area. From the starting point you go left and you enter a room with a couple of shotgunners, to your left you can see an out-of-reach Soulsphere. Sometimes you need to keep an ear to the ground because walking at a specific location may or may now lower a floor. Out-of-place wall discoloration, obvious misaligned textures and so on. The automap only shows lines you've seen, and only updates while you aren't looking at it (so moving around while in the autmap won't reveal new lines). Red are walls, yellow are ceilings with different elevation, and brown are floors with different elevation. Otherwise, secrets are typically hidden (behind false walls marked as red in the automap like normal walls) or seemingly inaccessible areas.Īs for understanding the automap, it has 3 main colours: Red, yellow and brown. The automap only reveals secrets in one specific edge case, the computer area map (which will show unexplored areas in grey), and only if the secret is designed to show up in the first place. Rare enough to not even be worth wondering. There has been the odd timed or one time secret but that's incredibly rare. The one you are likely missing requires you to do backtracking and listen for a sound queue, there's a lift that lowers (temporarily but repeatable) when you walk pass the common entrance to the zig-zag acid room, the lift of which is located in another secret you've already found.īasically, secrets are designed in 3 main key ways: Backtracking, oddities in the area (misaligned or different textures, broken patterns in the area, etc) and sound queues. There's 3 secrets in E1M1, you've found two.







Doom 2019 e1m1 secrets